[EG-UT] Server Changes - New Maps, HolyWars
Adrian Chung
adrian@enfusion-group.com
Sun, 25 Nov 2001 20:04:52 -0500
I've put a whole bunch of new map packs on to the server, packs 5
through 22 are now online.
They're available via in-game downloads as well, and they've all been
compressed, so that their download size should be 30-40% of their actual
uncompressed size.
They're also available on my server at:
http://downloads.enfusion-group.com/UT/Maps/packs
And also kindly hosted on Jer's server at:
http://www.e-xyn.com/ut/
Also new, a new gametype, "HolyWars":
Description
-----------
HolyWars is a mod for Unreal Tournament (and other games). In this game
everyone fights for the Halo. Form the start, everyone is a Sinner. A Sinner
is _not_ allowed to shoot at other Sinners. The Halo will then spawn after
twenty seconds somewhere in the level, and the first person to pick it up will
be the Saint. Everyone should should try to kill the Saint, and the Saint
should try to kill everyone else to defend himself and get frags. When the
Saint dies, he will drop the Halo. The person who picks it up will then be the
next Saint, and so it continues. If noone picks up the Halo in ten seconds, it
will disappear to later spawn at it's spawnpoint.
To prevent people from ruin the game for others, a Sinner killing Sinners will
soon become a Heretic. A Heretic cannot shoot other Sinners, just the Saint.
Everyone else should kill the Heretics to get easy frags. The only way to get
normal again is to pick up the Halo. A Saint is automatically freed from his
sins.
The game type is not in effect by default, a server administrator will
have to switch server modes, since once in effect, it stays in effect
for all DeathMatch maps via the MapVote mutator.
--
Adrian Chung (adrian at enfusion-group dot com)
http://www.enfusion-group.com/~adrian
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